offset=0x129870.
-0-----


You need to make 4 global integers:
int iHealth;
int iRed;
int iGreen;
int iBlue;

-------------

Then either every frame, or the 5th glViewport you need to collect the players health information. This is achieved by:

iHealth = *(int*)0x19E3154;

--------------

if(iHealth >= 60)
{
iRed = 100;
iGreen = 255;
iBlue = 50;
}

else if((iHealth >= 20) && (iHealth <= 59))
{
iRed = 255;
iGreen = 255;
iBlue = 50;
}

else if(iHealth <= 19)
{
iRed = 255;
iGreen = 0;
iBlue = 0;
}

----------

This should also be every 5th glViewport.


if(dfactor == GL_ONE) { glColor3ub(iRed,iGreen,iBlue); }


END
----------------------------------------------------------


for Armor version

use
int iArmor;
iArmor = *(int*)0x19E4A24;

----------------------------


for money
use
int iMoney;
iMoney = *(int*)0x19E4E9C;


CREDITS

AZORBIX

FROM GAME-DECEPTION THE BEST CODING SITE ALL AROUND

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